This involves using a tool I made for a single purpose: helping you mod your PS3 save. Again: if the number is 350/0x15e, make sure that the size of the file COJ2-DAT is 350/0x15e. Take the 32-bit big-endian number in it and truncate the file COJ2-DAT to this number (most of the zeros at the end are removed). How to prepare your PS3 save for DISE using hex editorĪfter you have your decrypted files, look in the file COJ2-DSC.The game-save folder is /dev_hdd0/home//savedata/-SG-SAVE_. DI saves are protected while Riptide saves are not. I'll assume that you know how to extract your copy-protected files from the PS3 and decrypt them. If any of you get it working, please do let me know the right way to do it! :) I have however not been able to make the modded save work on the PS3. DISE can edit PS3 saves with a little effort. Since someone asked me recently, I'll share this with everyone.
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